| Location – Judas Studios Headquarters (now abandoned) in New York City, USA.
| Coffin Design – A coffin that is almost completely covered with various posters, advertisements and graffiti; the original design of the coffin seems to be lost under these outdated signs.
| Characters found here –
- Rocky Fratelli
- Elton Greenfield
| Description – The fight takes place on top of a large chunk of the building. Judas Studios was a film-making company that had all the best actors, all the best equipment and all the rage in the cinema industry. However, their success was not obtained by any means virtuous. In order to get all the money they wanted, all the critics bribed, manipulated or outright brainwashed and to eliminate any competitors, Judas Studios hired numerous criminal gangs of both Earth and Makai. On top of that the founder and CEO had numerous innocent people tortured and killed as a sacrifice to a powerful darkstalker that could get them what they wanted. Years went by and nobody suspected a thing, even with the ever-growing popularity of what started as a B-movie trash heap. That is until after having devoured so many souls without truly earning them, the darkstalker that Judas Corps had struck a deal with became sickened with herself; once a mighty and noble warrior, she succumbed to her greed and was now full of only regret and shame. As atonement, the darkstalker not only exposed the heinous actions of Judas Corps, but also placed a curse on all the ones who committed them to be warped and crushed under their own greed; she finally sealed herself in a volcano to live in pain for a century. The twisted greed, lust and envy was so abundant that the headquarters itself broke apart and now exists only as a floating sea of massive pieces. The piece where the fight takes place is on the outside of several floors in the middle. The large and once flashy and active sign that has the name and logo of the company has split into two and can be seen floating besides other sections filled with floors. The inside of one of the sections can be seen, and is the central meeting room where all the biggest ideas were formulated and all the best parties thrown. The corpses of the leaders can be seen still on their chairs despite the section being sideways; all of them have a gnarled spike impaling them through the mouth and out the back of their skull. When the fight is over, the two pieces of the sign reform into one and once again flashes brightly as it once did, while the corpses of the leaders start shuffling while their eyes glow a blood red.
~ Max Impact Move ~
| Location – Jet Barrel Tavern in Mexico.
| Coffin Design – A black-painted coffin made from the same material used for making bullets, and a silver adornment of a skeleton with two revolvers crossed over and cigarette in its mouth.
| Characters found here –
- Baby Bonnie Hood/Bulleta
- Viola West
| Description – The fight takes place in the middle of the tavern. Jet Barrel Tavern comes off as any regular tavern at first glance, but the truth is that it is actually a secret, not exactly legal hideout and forum for darkhunters. There are many hidden rooms where advanced weapons and equipment can be sold, information on wanted darkstalkers and discussions between small groups planning attacks and establishments believed to be infested with them. While a few of them claim that there is no such thing as a good darkstalker and that there’s no amorality in killing them for profit, a lot of them have hearts that are just wicked if not more so than most of the darkstalkers they hunt. It is unknown what it is, but they seem to be completely unaware of the fight going on near the bar. There’s a clearing that patrons take care to avoid, but for whatever reason won’t pay too much attention if high reward bounties are right there. The bar has many buff and tattooed darkhunters sitting on stools, drinking, chatting amongst each other or passed out. The bartender is cold and expression, not caring for the customers and merely serving drinks; of course she does occasionally decide to show off by juggling drinks while mixing them or catching alcohol in mid-air with one glass. To the far right is a group of people gathered around to watch two buff men arm-wrestling, their bodies full of scars and tattoos. To the far left is a pool table with a few people playing it, making impressive shots that are almost mesmerizing in their movements. When the fight is over, one drunkard at the bar will blindly punch the person next to him in the face, prompting a gigantic bar fight where anything goes; the bartender continues her job as usual.
~ The Road that Divides ~
| Location – Quarantined school area in Russia.
| Coffin Design – This ‘coffin’ is actually more like a time capsule that schools keep buried for a certain number of years before uncovering; this one however is in even worse condition and has quarantine tape wrapped around it.
| Characters found here –
- Victor von Gerdenheim
- Alma Liddell
| Description – The fight takes place just outside the schoolyard. The primary school can be seen in clear view, and it is certainly not a place I would send my hypothetical kids to. The majority of the windows are busted, a good portion of the roof tiles are smashed or gone and there’s big hole out the left side of the front. Reasonably, the building is wrapped with yellow warning tape and is now behind a large barbed-wire fence. Surrounding the fence is a couple of armed soldiers, their faces hidden behind headgear that is like a cross between a soldier’s helmet, a hoodie, a gas mask and pilot’s mask; certainly not the most inviting, though of course that’s the whole point. They are dressed in uniforms that are both lightweight yet effective armour and shock-absorbent, and they are equipped with the most advanced rifles their military can provide; of course they’re gonna need all they’ve got if they’re going to survive. While a group of them are bordering the fence to the school, another group can be seen keeping a close eye on a group of young children near a large tree and on the fighters. All the children look anything but normal. The looks they have in their eyes are empty, distant and not something you would ever hope to see from a child. They all bear expressionless faces, although they still occupy themselves with activities such as drawing pictures with crayons, playing pat-a-cake and throwing a bouncy ball amongst each other. Only the soldiers and the organization they work for know who and what they truly are, or at least that’s how they want or need it to stay. In a far corner out of the sight of soldiers are large, dark hairy beings that from where the fighters are standing look like silhouettes, with only their bright white eyes, pointed-up ears and long slender arms and hands making them distinguishable. They watch the soldiers and children and occasionally exchange looks at each other as though they are questioning amongst themselves what is going on. When the fight is over, the children reveal themselves for what they truly are. They begin to float in the air via supernatural powers as an unnatural wind accompanies them. A few of them reach out with their hands while a few of the soldiers watching them immediately start firing, with the bullets stopping in mid-air being a clear indication of how screwed they really are. The others are nowhere near as lucky; one of them is held up and strangled by an invisible force, another is having their limbs and spine twisted back and one of them has become an unrecognizable stain on the path leading to the school. The school itself now has a sound coming from it that sounds like an organism that shouldn’t exist on Earth, quickly gaining the attention of the guards surrounding it and scaring off the mysterious creatures.
~ Savage Under ~
| Location – Ancient ice cavern approximately 20,000 feet below the surface in Antarctica.
| Coffin Design – This is not much of coffin either, rather just a large slab of ice which seems to have water inside, judging by the dark creatures swimming around inside.
| Characters found here –
- Ruby Heart
| Description – The fight takes place in a large cavern. The place is almost completely untouched from those that came from the surface, the ‘almost’ in question being of course, the fighters. The ice that makes up the walls, floor and ceiling is lit up by an ethereal glowing blue light, the source coming from the eye of a creature above the ice ceiling; its form cannot be seen in the darkness of the deep waters that surround the cavern. Half-buried in the ice can be seen the partially-preserved remains of several prehistoric life forms. Gigantic predators with rows of jagged teeth that could make great white sharks lose control of their bowels, ancient crustaceans and molluscs decorating the walls and what can only be defined as the thing that mankind would interpret as ‘The Kraken’; a colossal cephalopod with dozens of barbed tentacles and various glowing appendages. Alongside these terrestrial corpses are beings that are evidently from Makai. The otherworldly corpses are much more abstract in appearance, with some of them having disturbingly human features such as noses and ears positioned on their bodies in ways that are truly surreal; their remains being in what was once a long undisturbed area is clear evidence that Earth and Makai have been linked to each other since Earth’s earliest days. On the outside of the cavern in the dark depths you may be lucky enough to catch glimpses of deep-sea creatures from both worlds that would otherwise only be found in such depths as the abyssal or hadal zones. Deep sea anglerfish, gargantuan jellyfish, massive nautilus, monstrous squids, eels and various other bioluminescent and large-fanged can be seen in competition with the deep-dwelling denizens of Makai: some of which could possibly be the long-lost ancestors of some races such as merfolk or maybe even vampires. On the outer surface of the cavern other organisms such as long, ten-legged crabs, tube worms and sharp-mouthed parasites walk along, finding scraps of decomposed predators to consume. When the fight is over, the Kraken reveals itself to be alive by opening it’s many eyes before lifting its many tentacles and thrashing about, destroying the bodies of other denizens and creating cracks along the inside of the cavern; the creature that had illuminated the area flees in fear alongside many other animals, leaving the only source of light to be the dim, magenta eyes of the ancient titan.
~ Venom Dripping Veins ~
| Location – Demonically-transformed tropical rainforest in Madagascar.
| Coffin Design – A makeshift coffin carved from a large tree that still has bark and plenty of living things still crawling around all over it.
| Characters found here –
- Kelly Matilda
| Description – The fight takes place in an open clearing of the forest. This area can best be compared to a poison dart frog: colourful, interesting and rather nice to look at, but also ridiculously dangerous. It was not always this way however, in fact it was only fifty-four years ago that it started to turn into the vicious war zone for fauna and flora it is now. There was once a mighty devil being that had visited Earth, curious as to what it may find there. Though it explored many places it found it to be mostly boring, disliking the organized and stratified forms of human cities; it was about to leave after its last stop, which would incidentally enough be the one to change its mind. The rainforest it had found in Madagascar was so different to everything the demon explorer had witnessed, and had found the landscape, the wildlife and all of the natural cycles that took place to be a beautiful testament to the idea of living freely, being unbound and true to ones nature. It had reached the point where the darkstalker had legitimately fallen in love with the rainforest; taking it a step even further, it had decided to make love with it. Somehow, it succeeded in doing so, as evident by the growths and mutations that would later turn this natural biome into a supernatural one. The creatures native here have turned into surreal versions of themselves, living amongst trees and flowers that have become sentient and ever dancing. Lemurs have now become decorated in dark cool colours, become as big as humans and wield warped staves made from the mutated wood, dancing about and getting excited about the fight. The nocturnal predators known as fossa stalk the area in pairs, their skin of their faces now stretched over their heads revealing the inside and now possessing six legs and a split tail. Huge chameleons appear from thin air, and they now have a more intimidating form with their larger horns and spike limbs, making them resemble dragons. Vibrantly coloured birds strut about picking up the faced, walking berries and making incredibly strange sounds to attract mates. Finally, there is a swarm of colour-changing frogs and spear-nosed snakes on the ground floor that will hop out of the way of any fighter that comes near them while also trying to make a snack out of some large comet moths that have grown extra wings. When the fight is over, the area will rumble before a massive demonic crocodile crashes through the trees and grabs a bite out of a few unfortunate lemurs and scaring off all living beings, including the trees that survived.
~ Illness Soil ~
| Location – Paths near a poisoned field in Ukraine.
| Coffin Design – A peasant’s coffin that appears to have just been unearthed judging by the dirt and worms; along the edges is small gap where various herbs are placed in a vain attempt to stop diseases from spreading off the corpse.
| Characters found here –
- Dr. Ezekiel Crawford
- Jack the Lantern
| Description – The fight takes place in the middle of a crossroad. The general area is... not pretty, to say the least. The fields that were once filled with bountiful crops are now akin to zombies; they are pathetically withered, yet still reach out like the hands of the famished to grab at any living thing in hopes of devouring it. Though they are physically weak and easy to kill, they are now disease-ridden and even just breathing the air around them will cause many a normal human being to become woefully ill. Two of the roads leading to the intersection can be seen from where the fight is. On one of them is a carriage transporting a Turkish carpet salesman and a Spanish fortune teller who have agreed to share the vehicle due to a recent disease outbreak causing many transporters to take leave, and because they are both heading to Poland. One of the wheels has broken off, bringing out the frustration in the driver and getting his passengers to help him try fix it, though they are both a bit more interested in the fight, much to the further chagrin of the driver. The horses on the other hand are far more anxious, acting as though terrible spirits are close by and constantly fidgeting. On the other road is an elderly man driving an old-timey automobile that is stuck in a patch of mud. He doesn’t seem to bothered though, in fact he seems quite content; it’s very much possible that he is simply oblivious to his predicament, seeing as how he is still steering the wheel and changing gears as though he is still moving on the road. In the fields are scarecrows spaced evenly about, and their appearance would certainly scare more than just crows. The way they are poorly stitched together, the moulded fabric and the nightmarish faces that adorn them, they could very well be mistaken for corpses; sure enough, they tend to spasm every now and then. Further into the distance a lake can be seen, and just like everything else it is in poor condition. The water is purple-brown and stagnant with dozens of fish belly up at the surface; a young boy makes a futile effort to fish there. When the fight is over, the scarecrows will burst open and reveal horrific fly-like phantoms that begin spreading around a toxic gas. The horses freak out and finally break free and run off, tipping over the carriage in the process and crushing half of the driver while the passengers run off in terror; the fishing boy merely looks to the situation with fear and confusion, and the elderly man is still happily ‘driving’.
~ Ceiling of
| Location – Pacific Ocean floor area located far south from Hawaii.
| Coffin Design – An elaborate coffin that looks like a human-sized treasure chest that was lost in the seas for centuries, as shown by the decaying wear and the barnacles growing all over it.
| Characters found here –
- Lord Raptor/Zabel Zarock
- Francisco Calavera
| Description – The fight takes place in a flat area on the ocean floor. How is it that the fighters are surviving while their own the ocean floor? Well the answer is simple; all the water is above them. A rather large gap is present between the floor and the bottom of the water, though the water still moves as though it is on the ground. How did such an anomaly occur? There were once two powerful darkstalkers that had both found an island not too far from Hawaii, and got into a fight to see who would claim it. They fought several days, and eventually the victor was decided. The loser was on the verge of death, and his body could not remain on the island as part of the agreement of the battle; thus his body was to be cast into the ocean. He made one final request for his killer: to never let his body touch one drop of water, as it is the one thing he hated more than anything. Though seemingly impossible, the winner found his opponent to be the best warrior he had encountered, and gladly honoured his wish. Thus he cast a spell that would separate the ground and the water in a large area, and keep his noble enemy’s corpse dry. The corpse of that warrior can still be seen, though it is now dried, rotten to bones and overrun with crabs run through its insides. Also littering the floor are multiple rocks with deceased anemones and other non-mobile organisms; most of the creatures of the sea remained in the water that was lifted and continue to live as always, but others that relied on the floor to survive could not adapt and perished. In the distance the ruins of a pirate ship can be seen, its broken form still drenched and damp from its time long before the spell was cast, and still plenty of riches to be plundered. What’s most notable however are the many anchors that can be seen strewn about the place, and their chains are still raised up as though they are still underwater. The chains are still connected to... let’s just call it ‘cargo’, and the ‘cargo’ is oddly enough still up in the water near the bottom, only just near the surface. What is the ‘cargo’ you may wonder? Well, centuries ago when treacherous pirates roamed the seas, this area in particular was notable for having a long depth before reaching the bottom and having strong currents, making it an ideal place for both pirates and the law to drop off unwanted ‘cargo’ that they didn’t want anyone else to find. The ‘cargo’ still remains mostly intact, but the many, many years of being underwater has left the ‘cargo’ very decayed and worn out. When the fight is over, small drops of water will start falling down, then those droplets become narrow streams, then fish start falling out of the water, THEN everything starts to rumble as the water above begins to look more and more unstable and the ‘cargo’ starts falling off as well. To the winner of that battle; run.
~ Blazed Dust from Wisdom ~
| Location – Ruins of Helio Eye Museum in Qatar.
| Coffin Design – An ancient Egyptian style coffin designed to emulate the appearance of millennium-old kings and rulers; all around the coffin is an ancient text that occasionally glows brightly in certain parts.
| Characters found here –
| Description – The fight takes place in what used to be an exhibit that showcased a large range of recently discovered artefacts from various parts of the world. Usually exhibits are more specific and contain only items from a certain time or place, but in this case it was different due to the strong evidence that these stone artefacts were closely related; these artefacts included such things as statues, tablets and what appeared to be primitive containers. The implications of this are immense, as it would mean that the time when these objects would have had to be around would be when all the continents were one as Pangaea; though it is widely speculated that the true origins of these artefacts are of Makai. From the ancient language and all the different substances gathered on them, these artefacts could have unlocked many secrets about Earth’s ancient history and possibly Makai’s history as well. Unfortunately, further research seems to be... discontinued due to unfortunate events. It’s unknown what exactly happened, but the museum was severely damaged by some sort of disaster. The roof is blown off, only a few walls barely remain and a lot of the exhibits and items were destroyed. The only things that are perfectly intact are the artefacts being researched, and this would be a massive relief for researchers were it not for the fact they are now incredibly dangerous. The ancient runes that adorned them are glowing a bright reddish-gold, while the objects themselves are emitting a continuous wave of crackling energy while slowly flying around the room as though they are orbiting something. Occasionally two artefacts will momentarily come within close proximity of each other and their two energies will combine to form a small interdimensional anomaly, like a ripple in the air. For a brief moment the image of a humanoid being’s face can be seen, one that is pale, bald, eyes glowing indigo and of unknown gender, if such a being even has one; its face can best be interpreted as displeased. What’s left of the museum in the area the fight is has become eroded and decayed as though it has existed for several millenniums, even when it has only existed for at least a decade. Many unnatural sandstorms have ravaged the museum since its untimely destruction, and with it waves of continuously blowing sand and creatures such as snakes and scorpions that now inhabit the former building in place of display items and visitors. When the fight is over all of the artefacts will disintegrate into sand-like energy particles that all swirl and merge into the centre of the room and transform into a large triangular pyramid. The pyramid then spawns a single, large humanoid eye in its centre that appears half-lidded and closes, before suddenly opening wide and spastically looking in different directions and conjuring a wave of energy that levitates many small objects; whatever the being is looks like it’s in severe pain...
~ Needle Shock ~
| Location – Hotchner Street in Belgium.
| Coffin Design – Instead of a coffin there is a table with a sheet-covered body lying on it and medical equipment on a smaller table beside it; the body occasionally twitches.
| Characters found here –
- Sam & Twitch
- Red Eyes
- Keith Laurent/Necro
| Description – The fight takes place in the middle of a road at night. Whatever the results of the fight may be, one thing that is certain is that blood has already been spilt this hallowed evening. There is currently a crime scene being investigated by the authorities; the brutal murder of a middle-aged man that was coming home from work, or at least that is what is known from the information the police have gathered already. One would certainly not even recognize what is left of the man as even being human at first glance; the authorities have decided not to even attempt a chalk outline. Police cars surround the area and close the area off from bystanders, with slicker looking black cars not too far off as their owners are a part of the official investigation team commissioned to investigate the murder as the police do not have the resources to figure what happened to this man. Cause of death is, of course, unknown; the investigators are debating whether or not they should consider the homicide as being related to darkstalkers due to how inhumanely brutal it is. Although the area of the scene is blocked off, there are plenty of people who are curious about the situation and can be seen talking amongst each other trying to figure out what happened; some are even theorizing what might of happened, which range from putting the body in the shredder and dumping it onto the streets, getting hit by a vehicle at high velocity, military-grade weapons, government conspiracy theories and darkstalker attacks. To the left of the scene is the entrance to a dark alleyway where a group of homeless people take refuge, paying absolutely no mind to the murder that just happened only a short distance from them. Instead their focus is on a strange bearded man in a trash can placed on a tower of pizza boxes. The trash man has small animals of all kingdoms living in his borderline abstract facial hair, and wears the trash can lid on his head upside down, decorated with broken pieces of electronics. On his wrinkled, unwashed and hairy chest are numerous insect bites that supposedly form a message that foretells the future; the man claims that a terrible force is among them, that they are living in an inverted mirror, and that he will use his ‘power’ to save the homeless people. The graffiti on the walls leading to the alley depict gangsters of various ethnicities looking upon the murder scene, looking to each other and nodding, before going back to observing the scene; what truths they know could never be revealed, as they are merely spray paint on the wall anyway. When the fight is over, the colour of everything (except for the fighters) inverts before going into monochrome. All the people present, both authorities and bystanders, are horrified to find their own bleeding bodies on the ground as they float stand above them as ghosts. The mangled remains of the victim begin to reform and take shape into the man it once was; he then observes the massacre around him, straightens up his tie, and then strolls of casually and whistling a merry tune as though nothing happened while everyone else is freaking out. The graffiti men have disappeared entirely, and oddly enough the homeless people are still perfectly okay; the trash man is laughing triumphantly while his followers glance at each other and look at him incredulously, beginning to think he has gone cuckoo.